Skip to main content

Ableton Push: Digital Music Composition Made Easier

Even if electronic music isn’t your thing, it’s still a hell of a lot of fun to play with. Thanks to technology, sounds that used to take ten different pieces of equipment to create just ten years ago can now be made by just about any kid with a laptop and the right software. Music compositino isn’t what it used to be. Seriously, these days you can make practically any sound imaginable – there’s almost no limit to creativity.

The only problem is if you don’t know the software, the learning curve for making electronic jams is incredibly steep. Despite the fact there are an endless amount of free lessons and tutorials on YouTube, translating what’s in your head onto the computer is often difficult and frustrating. And then there’s the whole computer aspect. There’s just something so uncomfortable about making music with a mouse and keyboard while you stare into a screen.

Recommended Videos

These are exactly the problems that Ableton set out to solve with Push. You may have heard about Ableton – their Live software is one of the most popular digital audio workstations in the world. When it first arrived on the scene in 2001, Live took the industry by storm with its innovative user interface that threw away convention and redefined what a digital audio workstation could do. It was this kind of radical thinking and fearlessness to try something new that helped Ableton create Push.

Up until now Ableton stuck to making software, but despite the fact that this is the company’s first foray into hardware, Push is still pretty groundbreaking. It’s been designed from the ground up to work seamlessly with Ableton’s industry-leading software. The idea is that, once you’re proficient enough with it, you can compose music or even perform live sets without ever having to look at your computer.

As far as tech specs go, Push has 64 different pads that can be mapped on the fly to play any sound you desire. Each of these buttons is also pressure and velocity sensitive, making Push much more expressive than other controllers on the market. To help you make sense of all the buttons and knobs, it’s got a 4-line alphanumeric LCD display that adapts to show you details on whatever you’re currently tweaking, as well as RGB backlighting on each pad. And the best part: The whole unit is USB powered and weighs just over six pounds, so you could easily toss it into a laptop bag and have it ready to roll at a moment’s notice – you know, just in case you feel like starting an impromptu rave at the bus station.

Head over to Ableton’s site to learn more about Push or place an order.

Drew Prindle
Drew is our resident tech nerd. He’s spent most of his life trying to be James Bond, so naturally he’s developed an…
The best sci-fi shows streaming right now
From Lost to The Twilight Zone, these are the best sci-fi shows ever made
The cast of Lost.

Sci-fi television has been around since the earliest days of the medium, and it's evolved along with the rest of television. In every era, though, there have been great sci-fi shows that remind us of how well the genre can fit on television.

Great science fiction can reflect on the world we know, even as it expands our understanding of what's possible. Regardless of exactly what these shows are about, though, each of them tells their story in gripping fashion, taking full advantage of what TV is capable of.

Read more
‘The Brutalist’ director Brady Corbet says he’s made no money promoting the film
The director said that he makes more directing commercials than he does making movies.
Adrien Brody in The Brutalist

It can be wonderful to get nominated for a bunch of awards, but The Brutalist director Brady Corbet said that it's not exactly a profitable one. In an interview on WTF with Marc Maron, Corbet said that he hadn't actually made any money promoting the movie.

“This is the first time I’ve made any money in years,” Corbet said, saying that his first real paycheck in a long time came from directing three advertisements in Portugal. “Both my partner and I made zero dollars on the last two films we made. Yes, actually zero. So we had to just live off of a paycheck from three years ago and obviously, the timing during an awards campaign and travel every two or three days was less than ideal, but it was an opportunity that landed in my lap, and I jumped at it.”

Read more
John Malkovich said that he rejected Marvel movies prior to ‘Fantastic Four’ over low pay
He explained that Marvel movies took a lot of time, and he wanted to be paid accordingly.
John Malkovich in Fantastic Four

Over the course of its 15 years of existence, Marvel has lured a number of surprising actors into its orbit. We live in a world where Angelina Jolie and Harry Styles have both appeared in Marvel projects (actually the same one).

John Malkovich was one of the last Marvel holdouts, but that's changing with The Fantastic Four: First Steps. In an interview with GQ, Malkovich explained that he had been approached to do Marvel projects in the past, but had always turned them down.
“The reason I didn’t do them had nothing to do with any artistic considerations whatsoever,” Malkovich explained. “I didn’t like the deals they made, at all.”
He explained that he simply wanted more money to work through the conditions required to make a movie on this scale.
“These films are quite grueling to make…. If you’re going to hang from a crane in front of a green screen for six months, pay me. You don’t want to pay me, it’s cool, but then I don’t want to do it, because I’d rather be onstage, or be directing a play, or doing something else," he continued.
Malkovich is, perhaps unsurprisingly, playing villain Ivan Kragoff, also known as Red Ghost in the film. He explained that working on the movie was actually like stage work in some respects. "It’s not that dissimilar to doing theater,” he said, “You imagine a bunch of stuff that isn’t there and do your little play.”

Read more